using UnityEngine;
using UnityEngine.UI;
using Voodoo.Pattern;

public class DuelModeStartButton : MonoBehaviour
{
	private void Start()
	{
		GetComponent<Button>().onClick.AddListener(delegate
		{
			SingletonMB<GameManager>.Instance.LoadIntoDuel();
		});
	}

	private void Update()
	{
	}
}
